Background: University students experience elevated psychological distress, with limited access to mental health services. While cognitive behavioral therapy (CBT) demonstrates efficacy for anxiety and depression, treatment gaps persist due to access barriers and insufficient between-session support. Large language model (LLM) chatbots could improve and scale CBT delivery. However, the scientific evaluation of chatbot-enhanced protocols is just emerging. Objective: This pilot study aimed to assess the feasibility, acceptability, and preliminary efficacy of an LLM-based ChatBot as an adjunct to group Unified Protocol (UP) therapy for between-session support in university students with subclinical anxiety and depression symptoms. Methods: A single-arm feasibility trial recruited university students aged 18 years and older with moderate subclinical symptoms (Social Phobia Inventory: 21‐40, Patient Health Questionnaire-9: 5‐14, or Generalized Anxiety Disorder-7: 5‐14), excluding those with current psychiatric disorders, suicidal ideation, or psychotropic medication use. The intervention comprised 4 weekly group UP counseling sessions complemented by an adjunctive Claude 3.7-Sonnet LLM ChatBot programmed with UP-based therapeutic prompts for between-session support rather than a stand-alone therapeutic agent. Primary feasibility outcomes included treatment adherence, chatbot engagement metrics, and system usability (System Usability Scale). Secondary outcomes assessed changes in generalized anxiety (Generalized Anxiety Disorder-7 Scale), social anxiety (Social Phobia Inventory), depression (Patient Health Questionnaire-9), and well-being (Short Warwick-Edinburgh Mental Wellbeing Scale) using paired tests. Qualitative feedback was collected through focus group interviews and analyzed using thematic analysis. Results: Of 72 screened participants, 37 met eligibility criteria and 19 initiated treatment (mean age 22.06, SD 1.78 years; 70.6% female). Retention was high with 17 completers (10.5% dropout rate). Among completers, 94.1% (16/17) attended ≥3 group sessions. The engagement with the CBT ChatBot was substantial: participants were active on a median of 23 days during the 34-day study period and exchanged a median of 15 messages in total. System usability was rated as excellent (mean 84.94, SD 10.98 out of 100). Pre-to-post comparisons revealed significant improvements in generalized anxiety (mean change −3.00, SD 3.46; =3.01, =.004; Cohen =0.71) and mental well-being (mean change +2.29, SD 3.65; =−2.17, =.02; Cohen =0.69). Social anxiety and depression showed nonsignificant trends toward improvement. Qualitative feedback highlighted the CBT ChatBot’s accessibility and nonjudgmental support while noting limitations in personalization. No adverse events or inappropriate chatbot interactions occurred. Conclusions: Augmenting a group UP therapy with an LLM ChatBot demonstrated high feasibility, acceptability, and preliminary efficacy signals for university students with subclinical symptoms. The hybrid intervention package achieved strong retention and engagement while maintaining safety. These findings support progression to a randomized controlled trial to definitively evaluate this technology-enhanced approach for expanding access to evidence-based mental health interventions.
<img src="https://jmir-production.s3.us-east-2.amazonaws.com/thumbs/ceb992b5356218740d97471bbda48397" />
Using a Virtual Reality CAVE–Based Mindfulness Intervention to Promote Mental Well-Being in Adolescents With Anxiety Symptoms: Pre-Post Mixed Methods Pilot Study
Prevalence and Predictors of Self-Reported Adverse Experiences in Digital Meditation Training: 2 Randomized Controlled Trials
Background: Digital meditation-based interventions (MBIs) reach vast global audiences with millions of active users, yet concerns persist about the frequency and nature of adverse experiences (ie, AExs) occurring during meditation training. Some researchers have argued that AExs are substantially underdetected and reflect iatrogenic harm caused by meditation (ie, adverse effects [AEfs]). Others contend that these experiences largely reflect common stressors that would be experienced without meditation. These competing perspectives underscore the need for further research, particularly in the context of digital MBIs, the most widely used form of meditation training. Objective: This study examined the prevalence, predictors, and subjective evaluations of AExs during a digital MBI and tested whether reported experiences may be caused by meditation practice via comparisons between meditation-exposed and nonexposed participants. Methods: Data were drawn from 2 trials of the Healthy Minds Program. Exploratory study 1 (n=315) consisted of a sample of distressed US undergraduate students to estimate the prevalence of AExs and identify baseline predictors. Preregistered confirmatory study 2 (n=594) sampled distressed US adults from all 50 states to replicate findings from study 1 and to examine participants’ subjective evaluations of AExs. Study 2 additionally compared AEx rates between participants who did and did not complete guided meditations to assess whether AExs could be caused by meditation exposure. Study 3 (n=87) used qualitative methods to analyze study 1 participants’ responses to an open-ended question regarding their strategies for coping with AExs. Results: In studies 1 and 2, 27.9% (88/315) and 10.1% (40/396) of participants, respectively, reported at least one AEx during the study period, with 6.7% (21/315) and 3% (12/396) reporting functional impairment, largely aligning with previous research. Critically, in study 2, rates of AExs did not significantly differ between participants who did and did not complete guided meditations, suggesting that these experiences were not caused by meditation practice. Higher baseline depression, anxiety, loneliness, experiential avoidance, and perceived barriers to meditation predicted more frequent AExs. In studies 1 and 2, 89.8% (79/88) and 90% (36/40) of participants who reported AExs, respectively, indicated that they were glad to have learned to meditate. Qualitative analyses showed that participants used diverse coping strategies, often using skills learned through the Healthy Minds Program. Conclusions: AExs were relatively common but occurred at comparable rates among participants who did and did not meditate, challenging claims that such experiences were caused by meditation practice in distressed individuals. Although a small subset of participants reported some degree of functional impairment, most evaluated their AExs as tolerable and described their overall MBI experience as positive. Together, these findings highlight the importance of distinguishing AExs that likely reflect epiphenomena of preexisting distress or symptoms from iatrogenic harm attributable to MBIs. Trial Registration: Study 1: ClinicalTrials.gov NCT04741529; https://clinicaltrials.gov/study/NCT04741529; Study 2: ClinicalTrials.gov NCT06282523; https://clinicaltrials.gov/study/NCT06282523
<img src="https://jmir-production.s3.us-east-2.amazonaws.com/thumbs/09106e6bad7f3f15798304e0c00626ec" />
STAT+: Trump administration revisits policy to close Medicare drug price negotiation loophole
WASHINGTON — The Trump administration on Friday proposed to change a policy that is designed to prevent drugmakers from avoiding Medicare price negotiation by adding active ingredients to drugs.
The policy is part of an annual proposed rule that establishes the process that the Centers for Medicare and Medicaid Services uses to choose the next 20 drugs and biologics for price negotiation. Those drugs will be announced by Feb. 1, 2027, and their negotiated prices will take effect in 2029. The administration also considered a similar policy last year but put off a decision to study it further.
Medicare must wait seven to 11 years after a product is approved by the Food and Drug Administration before it can negotiate its price, depending on the type of medicine. Biologics that are typically administered in doctor offices get more time than drugs taken orally.
Passive Smart Home Monitoring for Delirium-Relevant Anomaly Detection in People Living With Dementia: Proof-of-Concept Study
Correction: Barriers and Facilitators in the Implementation of the Systematic Medical Appraisal, Referral, and Treatment (SMART) Mental Health Digital Intervention in Rural India: Mixed Methods Process Evaluation Study
The Download: “reprogramming” aging, and the hidden sense of interoception
This is today’s edition of The Download, our weekday newsletter that provides a daily dose of what’s going on in the world of technology.
Why “reprogramming” is the buzziest approach to reversing aging right now
Earlier this week, Life Biosciences, a biotech company focused on reversing age-related diseases, announced that it had dosed its first volunteer. A person with glaucoma has had an experimental treatment injected straight into their eyeball.
The idea is to treat the disease by regenerating healthy nerves in the eye—but the company already hopes to go further. If the treatment can reverse glaucoma, similar treatments could reverse other diseases of aging. Maybe, just maybe, they could reverse aging altogether.
The approach relies on “reprogramming” cells to a younger state. It’s one of many strategies being explored by biotech companies looking to slow and reverse aging. But of all of them, it seems to be the one that is truly taking off.
Read the full story on the pursuit of reprogramming for rejuvenation.
—Jessica Hamzelou
This story is from The Checkup, our weekly newsletter giving you the inside track on all things biotech. Sign up to receive it in your inbox every Thursday.
Inside Interoception: The hidden sense of how you feel inside
Scientists have a word for how we sense ourselves from the inside: interoception. Today, thanks to a 2021 Nobel Prize and new tools that can map internal signaling across the body, research into interoception is taking off.
As researchers decode how signals move between body and brain, a clearer picture is starting to take shape—with implications for how we understand and treat conditions from obesity to chronic pain to anxiety.
Find out how it’s leading to a “new continent of awareness.”
—Katherine W. Isaacs
This story is part of MIT Technology Review Explains, our series untangling the complex, messy world of technology to help you understand what’s coming next. You can read more from the series here.
The must-reads
I’ve combed the internet to find you today’s most fun/important/scary/fascinating stories about technology.
1 SpaceX has officially delivered the largest IPO in history
It’s raised a record $75 billion at a $1.77 trillion valuation. (Axios)
+ Making Elon Musk the world’s first trillionaire (on paper). (Reuters $)
+ The IPO will now put his “extreme ownership” to the test. (Wired $)
+ While China attempts to build a Starlink rival. (Rest of World)
+ And other challenges to SpaceX emerge. (MIT Technology Review)
2 Jeff Bezos wants to build an “artificial general engineer”
Through his new industrial AI startup, Prometheus. (NYT $)
+ Which just raised $12 billion, valuing it at $41 billion. (TechCrunch)
+ Meanwhile, OpenAI is building a fully automated researcher. (MIT Technology Review)
3 Chinese regulators are dramatically intensifying tech enforcement
A spell of relative restraint has ended. (SCMP)
+ Regulators have admonished e-commerce giants Alibaba and JD.com. (FT $)
+ And blocked Meta’s acquisition of Chinese AI startup Manus. (BBC)
4 Google says Chinese cybercriminals used Gemini to scam Americans
It’s suing the network over the alleged AI-powered scams.(NYT $)
+ “Supercharged scams” are one of our 10 Things That Matter in AI Right Now. (MIT Technology Review)
5 Ukraine’s defense AI chief predicts a “new paradigm” of warfare
He expects AI systems to unify into a single battlefield network. (Reuters $)
+ AI chatbots could be used for targeting decisions. (MIT Technology Review)
6 Anthropic has rankled users with its safety-first Fable model
Stringent safety rules and refusals to help have sparked a backlash. (NBC)
+ Anthropic has backtracked on some policies. (Wired $)
7 Pokémon Go data trained AI that could assist military drones
It could help them locate themselves in war zones. (Guardian)
+ Pokémon Go data is also training delivery robots. (MIT Technology Review)
8 Orbital data centers are harder than Silicon Valley thinks
Shedding heat in space requires ingenious new designs. (IEEE Spectrum)
+ We need a few things to put data centers in space. (MIT Technology Review)
9 A toy universe shows time could be a quantum illusion
It could emerge from quantum interactions, rather than just existing by default. (New Scientist $)
10 Chatbots keep telling stories about a lighthouse keeper called Ella
And now we may finally know why. (404 Media)
Quote of the day
“People are paying a trillion dollars for Elon.”
—Ross Gerber, the CEO of Gerber Kawasaki, which owns SpaceX stock, tells the New York Times why he believes the company’s IPO is overvalued.
One More Thing
How generative AI could reinvent what it means to play
I was immediately attracted to open-world games, in which you’re free to explore a vast simulated world and choose what challenges to accept. To make them feel alive, these games are inhabited by crowds of “nonplayer characters” (NPCs). But the illusion starts to weaken when you spend enough time with them.
It may not always be like that. Just as it’s upending other industries, generative AI is opening the door to entirely new kinds of in-game interactions that are open-ended, creative, and unexpected. The game may not always have to end.
Discover how generative AI could make games—and other worlds—deeply immersive.
—Niall Firth
We can still have nice things
A place for comfort, fun, and distraction to brighten up your day. (Got any ideas? Drop me a line.)
+ My feet have fallen for the Crocs x Super Mario collection.
+ Denmark’s 2026 Mullet Championship is the hottest hairdo contest of the year.
+ Hungry at half-time? Here are seven mouth-watering international recipes inspired by the World Cup.
+ Feast your eyes on a helicopter bound for Mars and a flowery Milky Way frame in Nature’s top images from last month.

